For an image to be treated as a separate object, it must be moved into an empty area of the design. If an image is dragged directly onto an object, it will be assigned as a texture. When dragging images from the Media Browser into the design, there are two options available for image processing purposes.
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Then a click on the cog wheel and selection of the Media Browser item Insert from Clipboard will save that image. There, they can be moved with the mouse after they have been selected with a click (see next screenshot).īesides using Drag&Drop, you can use the Copy Image button (on the Start tab, Copy menu) to create an image of the active projection. The images rendered with the Image dialog are displayed in an Image Output window once the computation process is complete. The library content can then be reused in new designs.
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The possibility of moving different types of files back and forth makes the creation of libraries for rendering, material and geometry quick and easy. There is an overview in the sections Insert object/Open and Insert object/Import. If the double click is on a folder, the folder will be opened and its files shown in the detailed display.Īll file formats will be displayed in the Media Browser which can be opened and imported into anner. A file will be added to the design which is open. They can be renamed by a click on the corresponding entry within the menu (cog wheel symbol) or, using the Del key, they can be deleted.Ī double click enables the Favorites to be used. The Favorites will automatically be put into alphabetical order. With the 'star’ icon in the toolbar of the Media Browser you can change between the tree (or outline) view and the Favorites display.įavorites can be created using Drag&Drop from the right-hand detailed display to get the directories or files into the Favorites window.